'Grand Theft Auto' hauls in $800 million in 1 day
The latest installment of the violent video game is a jaw-dropping success.
The latest installment in the violent and controversial video game series hit stores on Tuesday. The $60 game saw such strong preorders that analysts expected it to clear $1 billion in sales within the first month. With worldwide sales topping $800 million in the first day alone, that goal is within reach much sooner.
In fact, the game blew away the previous one-day sales record set by "Call of Duty: Black Ops II," The Los Angeles Times reports. That game, from Activision Blizzard (ATVI), only brought in $500 million in its first 24 hours. Mere peanuts.
"Call of Duty: Black Ops II" hit $1 billion in sales in 15 days, so you can place your bets as to when "GTA V" hits that same milestone. Friday, perhaps?
About 8,300 stores in North America stayed open past midnight to sell the game, The Times reports. And there was something of a "grand theft sickout" the next day, as twentysomething gamers mysteriously caught the same illness and called in sick to work.
"GTA V" cost at least $270 million to build and market, according to news reports, though developer Rockstar Games has not confirmed that amount. The game has been five years in the making.
We're now at the point where we're ranking video-game sales along with tentpole box-office performances. If and when "GTA V" crosses that $1-billion threshold, it would be equal, at least on revenue terms, to "Iron Man 3" and "Despicable Me 2."
The game is notorious for its ultraviolent depiction of life on the streets as well as its misogynist themes, but that hasn't dampened its critical acclaim. IGN calls it a "bitingly relevant commentary on contemporary, post-economic crisis America." Game Informer says it's "filled with beautiful scenery, a wealth of activities and the promise of fortune."
The game comes just two months before the arrival of the Sony PlayStation 4 (SNE) and the Microsoft Xbox One (MSFT), USA Today notes. (Microsoft owns and publishes moneyNOW, an MSN Money site.)
In that sense, it is the swan song of the current generation of gaming platforms. "In many ways it's a game that is only possible to produce at the end of a console generation, as development has taken more than half a decade to complete," Geoff Keighley, host of GameTrailers TV, told the newspaper.
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I have noticed a lot of hate pouring out from the "undereducating masses" so let me fill you in. Most of the games violence is by choice, just like real life. Even when you are forced to shoot in the missions, you are doing so against other bad people. You can get away from cops without shooting or killing them. You can actually choose to never kill or hurt anyone and just ride around the whole town and counrty on a bicycle, skydive, play golf, or do yoga. And for you pet lovers out there you can walk your dog, teach him tricks, and play fetch with him.
Is the game adult? Very much so. But like "the real world" for adults, you can choose to be the person you want to be in the game. It is the sole reason the game is so good. The options to just do things. If I choose to play tennis for 4 hours and then run over every white women I see with my car. Be lucky most of the people playing it do it in a fantasy world where it is obviously ridiculous.
Look at the effect of today's Rap music and how our kids behave these day. Just look at the rapid decline in morals. What's on TV, all the Reality TV crap, more violence, and the internet BS of Twitter and Facebook and more. So sure, go right ahead, stick you head in the SAND, and ignore the FACT that our Kids are Knee Deep in a cesspool of declining Morals.
Keep it up folks, higher- education is over- rated.
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