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Note to kids: Smurfberries cost real money

Parents have been surprised by large charges on their iTunes account when kids play Smurfs' Village and other games.

By Karen Datko Dec 22, 2010 4:01PM

This post comes from Sara Huffman at partner site ConsumerAffairs.com.

 

Would you pay $99.99 for a wagon of smurfberries?

 

If your answer is "yes," you might be one of the growing numbers of adults addicted to Smurfs' Village, an interactive game featuring the little blue gnomes popularized in the 1970s and '80s.

 

Or you might be a 4-year-old playing on Mom's iPad.

 

The game, free to download and play, involves creating a Smurf village from scratch -- building houses and planting and harvesting crops. For a fee, users can speed progress along with the help of smurfberries.

A few weeks ago, parents of kids -- some as young as 4 -- were finding large sums of money charged to their iTunes accounts. Turns out, their savvy little land developers were going on a smurfberries spree, not realizing the coveted virtual currency costs actual money.

 

Password loophole

Many kids have fallen in love with the iPad or iPod Touch, and parents, wanting to foster that love of technology, are quick to put the devices into their young ones' hands. But a combination of apps with hidden charges, a loophole in iTunes' password policy, and inattentive parents can make for a pricey game-playing experience.

 

The Smurfs' Village app offers smurfberries by the bucket, bushel, barrel, wheelbarrow, or wagon to users who want the ability to speed up the growth of their village and crops.

A single bucket is just $4.99. But a wagon of smurfberries is almost $100.

 

With a couple of quick screen taps, the charges are placed on the iTunes account associated with the iPod or iPad. Normally, iTunes requires the user's password before any purchases are made. However, once the password is entered, it's not needed again for 15 minutes, not even to complete a pricey transaction.

 

This loophole is one children found immediately and many parents didn't until it was too late.

 

New warning

Capcom Interactive Inc., the maker of Smurfs' Village, is now warning consumers of the real-life charges associated with the game, most notably with a pop-up warning when the game is launched.

 

But plenty other apps for the iPod Touch or iPad are free to download but have in-game purchase options that charge real money and have no pop-up warnings.

 

Some parents have balked at the 15-minute password-free loophole, but Capcom Interactive and other app makers say they have no control over that.

 

So, what's a concerned parent to do? First, be wary of free apps. Since the company is not charging anything to download the software, it's going to try to make money somehow. Reading reviews on iTunes and elsewhere online can be helpful, as some of the "upgrades" available are listed with how much they cost.

 

And while some free apps may offer the ability to disable these pricey upgrades, it's probably safest to assume they can't be and gamers will have to play at their own risk. Even if they're barely in kindergarten.

 

More from ConsumerAffairs.com and MSN Money:

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