Bored with existing games, the post-technology generation will ultimately develop the games of tomorrow. Good for the kids but bad for today's game makers and publishers.

By TheStreet Staff Apr 30, 2013 4:59PM

thestreet logoBoys playing video games © Image Source/Getty ImagesBy Dana Blankenhorn, TheStreet

 

One of the biggest mysteries in technology today is what happened to all the gamers?

 

Nintendo's (NTDOY) Wii U console did so badly the company won't be holding a press conference at the E3 game convention this year. Publisher 2K won't even have a booth.

 

Sony's (SNE) own launch of the PlayStation 4 may do poorly, and Microsoft's (MSFT) Xbox 720 may not be a hit, either. (Microsoft publishes MSN Money,)

 

Meanwhile, social gaming pioneer Zynga (ZNGA) is trying to get a gambling license, the chatter on Facebook's (FB) earnings sounds anemic, and Apple's (AAPL) iOS games have been marked down, in some cases, by 90%, notes Cult of Mac.

 

There are a number of ways to make money on solar and wind energy, as some of the nation's electric utilities are discovering.

By TheStreet Staff Apr 29, 2013 3:03PM

thestreet logoWindmills and electric power lines Getty ImagesBy Dana Blankenhorn, TheStreet

 

When North Carolina Republicans brought forth a bill pushed by the conservative lobbying group ALEC, the American Legislative Exchange Council, to gut the state's renewable energy standards, they figured they had a model piece of pro-business legislation that would sail through the legislature this year.

 

But, as North American Windpower gleefully reported, it died in committee. Key to the story is the committee where it died -- public utilities and energy.


It died there because the state's electrical utilities, chiefly Duke Energy (DUK), which bought out rival Progress Energy last year, didn't support the legislation, despite the fact that the bill's prime sponsor formerly worked there.

 

What happened?

 

Rhode Island's $75 million gamble on Curt Schilling's video game company now stands as a cautionary tale on overreaching expectations in a misunderstood industry.

By Forbes Digital Apr 24, 2013 3:19PM
 
It seems like a simple tale -- almost an admirable one: A retired sports star loved video games so much, he wanted to make one of his own.
 
The result had the potential to break stereotypes about who likes and makes games, and to create hundreds of new jobs, millions in revenue and a hopefully a fun new game for everyone to enjoy.
 
Unfortunately, Curt Schilling's 38 Studios now stands as a cautionary tale on overreaching expectations in the video game industry, and the full extent of just how poorly the government can manage money if given the chance. In this case, a tiny state had a massive hole blown in its budget through the folly of just a few lawmakers.
 

Apple's chief executive is building a team capable of sustaining success over the long term. So why root for him to be fired?

By TheStreet Staff Apr 23, 2013 11:45AM

thestreet logo Apple CEO Tim Cook © KIMIHIRO HOSHINO/AFP/Getty ImagesBy Dana Blankenhorn, TheStreet

 

Running a big company is not like running a baseball team.

 

We're used to calling on the managers or general managers of our favorite teams to be fired willy-nilly, and they often are, in all sports. Even though we know that long-term success comes from keeping faith with someone through the hard times, we still do it.

 

So why don't we have patience with Apple (AAPL) CEO Tim Cook? Obviously, it's because a lot of people have lost a lot of money over the last six months, making short-term bets on the long-term proposition that is Apple Inc.

 

Shares of the small-cap audio chipmaker should easily outpace the tech giant's own gains on the investor excitement that inevitably will greet release of the next Apple product.

By StreetAuthority Apr 19, 2013 9:54AM
Red arrow © Fotosearch, Fotosearch, Getty ImagesBy David Sterman
    StreetAuthority on MSN Money                                                    
Shares of Cirrus Logic (CRUS) have been in a freefall for the past six months, losing 54% of their value. The culprit: a loss of investor confidence in Apple's (AAPL) ability to hold onto its share of the smartphone market. 

Cirrus, founded in 1984 and based in Austin, Texas, develops analog, mixed-signal and embedded integrated circuits for products such as the iPhone. 

Apple accounts for most of Cirrus' sales, and as Apple's release of new products has slowed to a crawl, Cirrus has seen its own sales take a hit.
 

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